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PLAYING AND POTENTIAL SPACE IN THE VIRTUAL ENVIRONMENT

Abstract:

This article analyzes the subjective impacts from new forms of interaction allowed by technological advances in the field of virtuality. Semi-structured interviews were conducted with six adults participants who had a character in online games with a complex virtual world. The methodology for the analysis of the interviews followed the thematic analysis of its content and winicottian psychoanalytic interpretations. It was found that creative activity inserted in these games allows a particular interaction between the subject and the character belonging to the virtual world, establishing itself as potency to constitute a potential space and the emergence of new processes of subjectivity.

Keywords:
potential space; identification; virtual; play; internet games

Programa de Pós-graduação em Teoria Psicanalítica do Instituto de Psicologia da Universidade Federal do Rio de Janeiro - UFRJ Instituto de Psicologia UFRJ, Campus Praia Vermelha, Av. Pasteur, 250 - Pavilhão Nilton Campos - Urca, 22290-240 Rio de Janeiro RJ - Rio de Janeiro - RJ - Brazil
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