This article makes use of the literary parabola The Invention of Morel, by Adolfo Bioy Casares, in order to analyze the subjects of image and simulacra, ever so present in contemporaneity, as we are able to observe in games such as Second Life. With references to diverse areas of knowledge such as psychoanalysis, mythology, philosophy, literature and opera, the authors discuss the concept of body and its function in virtual spaces.
psychoanalysis and literature; image; body