ABSTRACT
From a perspective on technical and academic productions based on the premises of immersive journalism, this work observes the limitations of the concept. It suggests new ways to articulate agency relations with the spatialities of virtual environments. Its development is based on an epistemological approach to the Immersive Journalism field, moving to a theoretical view of the issues involving and problematizing the overflows of the original concept. The research discusses reconfiguration needs, not only of structures but of traditional journalism practices. This allows the development of a new concept, exploration journalism. Finally, we suggest the adoption and mastery of new technology platforms aimed at the development of journalistic experiences through the use of game engines.
Key words
Immersive journalism; Virtual reality; Augmented reality; Game engine; Exploration journalism