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Parhizkar et al. (2011)PARHIZKAR, B.; TAN YI SHIN; LASHKARI, A. H.; YAP SING NIAN. Augmented reality children storybook (ARCS). In: INTERNATIONAL CONFERENCE ON FUTURE INFORMATION TECHNOLOGY,13., 2011, Singapor. Proceedings [...]. Singapore: IACSIT Press, 2011. p. 1-4.
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Behzadan; Kamat (2013)BEHZADAN, A. H.; KAMAT, V. R. Enabling discovery-based learning in construction using telepresent augmented reality. Automation in Construction, Amsterdam, v. 33, p. 3-10, 2013. Doi: https://doi.org/f43p66. https://doi.org/f43p66....
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Billinghurst; Kato; Poupyrev (2001)BILLINGHURST, M.; KATO, H.; POUPYREV, I. The MagicBook: moving seamlessly between reality and virtuality. IEEE Computer Graphics and Applications, Piscataway, US, v. 21, n. 3, p. 6-8, 2001. Doi: https://doi.org/ddc3bs. https://doi.org/ddc3bs....
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Martín Gutierrez; Meneses Fernández (2014)MARTÍN GUTIERREZ, J.; MENESES FERNÁNDEZ, M. D. Applying augmented reality in engineering education to improve academic performance & student motivation. International Journal of Engineering Education, Dublin, v. 30, n. 3, p. 625-635, 2014.
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Stoyanova; Kafadarova; Petrova (2015)STOYANOVA, D.; KAFADAROVA, N.; PETROVA, S. S. Enhancing elementary student learning in natural sciences through mobile augmented reality technology. Bulgarian Chemical Communications, Sofia, v. 47, p. 533-537, 2015.
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Díaz; Hincapié; Moreno (2015) |
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Wu; Wu; Yu (2016)WU, Y.; WU, Y.; YU, S. An augmented-reality interactive card game for teaching elementary school students. International Scholarly and Scientific Research & Innovation, v. 10, n. 1, p. 37-41, 2016. Doi: https://doi.org/jzsz. https://doi.org/jzsz....
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8 |
Orcera Exposito; Moreno Fuentes; Risueño Martínez (2017)ORCERA EXPOSITO, E.; MORENO FUENTES, E.; RISUEÑO MARTÍNEZ, J. J. Aplicación de las TAC en un entorno aicle: una experiencia de innovación en educación primaria. Aula de Encuentro, Jaén, v. 19, n. 1, p. 143-162, 2017. Disponível em: https://tinyurl.com/z5unmxkp. Acesso em: 2 mar. 2023. https://tinyurl.com/z5unmxkp....
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Toledo Morales; Sánchez García (2017)TOLEDO MORALES, P.; SÁNCHEZ GARCÍA, J. M. Realidad aumentada en educación primaria: efectos sobre el aprendizaje. Revista Latinoamericana de Tecnología Educativa: RELATEC, Extremadura, v. 16, n. 1, p. 79-92, 2017. Doi: https://doi.org/jztg. https://doi.org/jztg....
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Salinas; González-Mendívil (2017)SALINAS, P. S.; GONZÁLEZ-MENDÍVIL, E. G. Augmented reality and solids of revolution. International Journal on Interactive Design and Manufacturing, India, v. 11, n. 4, p. 829-837, 2017.
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Wang (2017)WANG, Y. H. Exploring the effectiveness of integrating augmented reality-based materials to support writing activities. Computers & Education, Oxford, UK, v. 113, p. 162-176, 2017. Doi: https://doi.org/gjkz89. https://doi.org/gjkz89....
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Domínguez-Gutu et al. (2020)DOMÍNGUEZ-GUTU, J.; GORDILLO-ESPINOZA, TREJO-TREJO, G. A.; CONSTANTINO GONZÁLEZ, F. E. Impacto de la realidad aumentada en el rendimiento académico de los estudiantes de educación primaria en la enseñanza de las ciencias naturales. Revista de Educación Técnica, Lima, v. 4, n. 12, p. 1-12, 2020. Doi: https://doi.org/jzsq. https://doi.org/jzsq....
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Aladin et al. (2020)ALADIN, M. Y. F.; ISMAIL, A. W.; SALAM, M. S. H.; KUMOI, R.; ALI, A. F. AR-TO-KID: a speech-enabled augmented reality to engage preschool children in pronunciation learning. IOP Conferernce Series: materials sciences and engineering, Bristol, UK, v. 979, p. 1-12, 2020. Doi: https://doi.org/jzsk. https://doi.org/jzsk....
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Pozo-Sánchez et al. (2021)POZO-SÁNCHEZ, S.; LOPEZ-BELMONTE, J.; MORENO-GUERRERO, A. J.; FUENTES-CABRERA, A. Effectiveness of flipped learning and augmented reality in the new educational normality of the Covid-19 era. Texto Livre, Belo Horizonte, v. 14, n. 2, p. e34260, 2021. Doi: https://doi.org/jzs7. https://doi.org/jzs7....
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Permana; Dermawi; Izzaty (2021)PERMANA, F.; DERMAWI, R.; IZZATY, S. Development of augmented reality for children book lutung kasarung. Journal of Development Research, Indonesia, v. 5, n. 2, p. 115-118, 2021. Doi: https://doi.org/jzs5. https://doi.org/jzs5....
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Rebollo et al. (2022)REBOLLO, C.; REMOLAR, I.; ROSSANO, V.; LANZILOTTI, T. Multimedia augmented reality game for learning math. Multimedia Tools and Applications, New York, v. 81, p. 14851-14868, 2022. Doi: https://doi.org/jzs9. https://doi.org/jzs9....
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Aborokbah (2021)ABOROKBAH, M. Using augmented reality to support children with dyslexia. International Journal of Cloud Computing, Geneva, v. 10, n. 1/2, p. 17-25, 2021. Doi: https://doi.org/jzsh. https://doi.org/jzsh....
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AlNajdi (2022)ALNAJDI, S. M. A. The efectiveness of using augmented reality (AR) to enhance student performance: using quick response (QR) codes in student textbooks in the Saudi education system. Education Technology Research and Development, New York, v. 70, p. 1105-1124, 2022. Doi: https://doi.org/grm4pn. https://doi.org/grm4pn....
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Wibowo; Putri; Saputri (2022)WIBOWO, D. W.; PUTRI, I. K.; SAPUTRI, L. Integration of augmented reality and voice recognition in learning english for children. Journal of Applied Intelligent System, Indonesia, v. 7, n. 2, p. 103-110, 2022. Doi: https://doi.org/jztj. https://doi.org/jztj....
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Piatykop et al. (2022)PIATYKOP, O. I.; PRONINA, O. I.; TYMOFIEIEVA, I. B.; PALII, I. D. Early literacy with augmented reality. Educational Dimension, Kryvyi Rih-Ukraine, v. 58, p. 131-148, 2022. Doi: https://doi.org/jzs6. https://doi.org/jzs6....
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Roumba; Nicolaidou (2022)ROUMBA, E.; NICOLAIDOU, I. Augmented reality books: motivation, attitudes, and behaviors of young readers. International Journal of Interactive Mobile Technologies, Wien, Austria, v. 16, n. 16, p. 59-73, 2022. Doi: https://doi.org/10.3991/ijim.v16i16.31741. https://doi.org/10.3991/ijim.v16i16.3174...
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Hassan; Rahim; Shin (2022)HASSAN, S. A.; RAHIM, T.; SHIN, S. Y. ChildAR: an augmented reality-based interactive game for assisting children in their education. Universal Access in the Information Society, Heidelberg, v. 21, p. 545–556, 2022. Doi: https://doi.org/jzst. https://doi.org/jzst....
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Mashar; Dani; Muhallim (2022)MASHAR, M.; DANI, A. A. H.; MUHALLIM, M. Augmented reality for solar system learning. Pena Teknik, Indonesia, v. 7, n. 2, p. 69-78, 2022. Doi: https://doi.org/jzs2. https://doi.org/jzs2....
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Sirumapea et al. (2022)SIRUMAPEA, A.; RAMDHAN, S.; FERAWATI, F.; NURRIZKIYADIET, R. Augmented reality technology for learning introduction media of various vegetables android based using unity. Journal of Sisfotek Global, Indonesia, v. 12, n. 1, p. 58-64, 2022. Doi: https://doi.org/jztc. https://doi.org/jztc....
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Rini et al. (2022)RINI, D. R.; WISESA, A. M.; WULANDARI, R. T.; PRIHANDINI, T. F. Innovation for early childhood based on augmented reality. In: WONORAHARDJO, S.; HABIDDIN, S. K. (ed.). Improving assessment and evaluation strategies on online learning: proceedings of the 5th International Conference on Learning Innovation (ICLI 2021), Malang, Indonesia, 29 July 2021. London: Taylor & Francis, 2022. p. 16-22.
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