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Contemporary games and new platforms: the construction of new spaces of play and interaction

Abstract

The objective of this paper is to explore the relationship between games and children in the contemporary context. The article begins with the consideration of children's play as a meaningful practice focussing on new technologies of information and Communication. Along the research, Facebook was identified as the most important place that children associated with games. That is why, the role that Facebook "plays" is one of the most important focusses of this paper: the uses made of the most used social network, the games they play and the most relevant articulations between children, socialization and Facebook. It is not our objective to analyse games thoroughly but to enter into a universe in which children built their social connections with each other, representations, media and adults are related and intertwined. In this path, we analyze Facebook as the most important contemporary platform from which socialization, exhibition and competition are built by children.

Keywords
Play; Games; Children; Facebook; Social Network

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