ABSTRACT
Introduction:
The Uncensored Library is a virtual anti-censorship library, created in 2020 within the game Minecraft by Reporters Without Borders to circumvent censorship in countries where access to information is restricted.
Objective:
Its purpose is to discuss The Uncensored Library as a means of access to censored information in countries identified as limiting freedom of the press; examine their adequacy and the characteristics of virtual libraries and reflect on the application of content curation in their collection composition.
Methodology:
As a method, an exploratory study of a theoretical nature was undertaken, configured as a case study. Systematic observation, bibliographic and documentary research were used for data collection. Result: verifies it can be characterized as a virtual library with limitations. In the construction of the collection, it is noticed that a still rustic form of content curation has been applied, but that the process has the potential to be applied in other initiatives of this kind.
Conclusion:
The Uncensored Library has limitations on access to hosted items, however, it achieves the purpose of sharing censored articles in countries predatory of press freedom.
KEYWORDS
Censorship; Virtual library; Content curation; Information access strategy.