ABSTRACT
Objectives: to construct and validate an educational technology in comic book format about the human papillomavirus vaccine aimed at adolescents.
Methods: a methodological study, with a quantitative approach, through the agreement method. It was carried out in two phases: educational technology construction and content validity. Participants are expert judges in the health field. Data collection took place in a virtual environment, through a questionnaire. Data analysis was performed by calculating the Content Validity Index. A Content Validity Index of at least 80% was accepted.
Results: the comic book’s overall Content Validity Index was 82%, reaching the minimum limit established to be validated.
Conclusions: comics are fundamental in the teaching-learning process, aiming to catch adolescents’ attention. Therefore, it is characterized as a valid tool to inform, in a playful manner, about the human papillomavirus vaccine.
Descriptors: Human Papillomavirus Viruses; Immunization; Adolescent; Educational Technology; Graphic Novel