LUDIC CHARACTERISTIC |
|
1- Rules were reinvented during the game |
0.6 |
0.86 |
1 |
0.93 |
0.88 |
0.96 |
2- We followed the rules of the game completely |
0.6 |
1 |
3- I wanted to win the game |
1.0 |
1 |
4- I wanted to leave the game |
0.8 |
0.8 |
5- I wanted to win the game, but I also wanted to leave it |
0.5 |
0.5 |
6- I had fun while playing the game |
0.9 |
0.9 |
7- I turned off what was going on around me while playing |
0.9 |
0.9 |
8- I felt more in the game than in the real world |
0.9 |
0.9 |
9- I felt encouraged to learn from the game |
1.0 |
1.0 |
10- There was something interesting in the game that captured my attention |
0.8 |
0.8 |
11- I was hoping for the game to end soon |
0.7 |
1.0 |
12- The game left me feeling tense |
0.8 |
0.9 |
13- The game design caught my attention |
1.0 |
0.6 |
14- I liked the game |
1.0 |
1.0 |
15- The game made me feel anxious |
0.8 |
0.9 |
16- The game kept me motivated to continue playing |
1.0 |
0.9 |
17- The challenges of the game made me feel demotivated from the start |
0.8 |
0.9 |
18- The game offers new challenges at an appropriate pace |
1.0 |
0.8 |
19- I found the game too long |
0.8 |
0.9 |
20- I would play this game again |
1.0 |
0.9 |
21- I was bored from the beginning |
0.8 |
0.9 |
22- My performance improved over the course of the game |
0.9 |
0.8 |
23- The rules are easy to understand |
0.9 |
0.9 |
24- The rules are more complicated than I'd like them to be |
0.8 |
0.8 |
25- The content of the cards are difficult to understand |
0.8 |
1.0 |
26- I quickly understood the objectives of the game |
0.8 |
0.9 |
27- The content of the cards is clear |
0.8 |
0.9 |
28- The questions on the cards are difficult to answer |
0.7 |
1.0 |
29- The subject on the cards caught my attention |
1.0 |
1.0 |
30- I had a hard time concentrating on the text on the cards |
0.9 |
1.0 |
TRAINING LEARNING COMPONENTS |
|
31- The game helped my learning |
1.0 |
0.90 |
1.0 |
1.0 |
|
|
32- The game content is irrelevant to my interests |
0.7 |
0.9 |
33- After the game, I can understand the content better |
0.9 |
0.9 |
34- I actively interacted with other players during the game |
0.9 |
0.9 |
35- I associated the game's content with other things |
0.9 |
0.9 |
36- The game inhibited my participation in the group |
0.8 |
0.9 |
37- The game was indifferent to my learning on this subject |
0.8 |
0.9 |
38- The difficulty of the cards compromised my learning |
0.8 |
0.8 |
39- During the game, I reflected on the challenges we face in life |
1.0 |
1.0 |
40- Some characteristics of the game annoyed me |
0.8 |
0.9 |
41- The game motivated me to study |
0.9 |
0.9 |
42- I was relaxed during the game |
0.8 |
0.9 |
43- The game did not make me feel any emotion |
0.8 |
1.0 |
44- I felt a mix of relaxation and tension in the game |
1.0 |
1.0 |
45- I thought of myself as incapable for not knowing how to answer the questions |
0.8 |
0.9 |
46- I felt a sense of accomplishment from the achievements of the game |
0.9 |
0.9 |
47- I learned amazing things from the game |
0.9 |
0.9 |
48- I felt frustrated during the game |
0.7 |
0.9 |
49- I remembered to help other players during the game |
0.8 |
1.0 |
50- I only helped one person during the game |
0.8 |
0.9 |
51- I forgot to help other players during the game |
0.8 |
0.9 |
52- I made pacts with some players to prevent others from winning the game |
0.9 |
0.9 |
PROFILE OF THE PLAYERS |
|
53- I have a habit of self-study, by reading and summarizing |
1.0 |
0.9 |
1.0 |
1.0 |
|
|
54- I learn best through group discussion |
0.9 |
0.9 |
55- I realize I learn better when I make associations to the practice |
1.0 |
0.9 |
56- I learn better when I express my creativity |
0.9 |
1.0 |
57- Attending classes is indifferent to my learning |
0.9 |
0.9 |
58- I learn when I'm interested in the subject |
0.8 |
0.9 |
59- I like board games |
0.9 |
0.9 |
60- Board games remind me of my childhood |
0.6 |
0.9 |
61- I'm impatient with games in general |
0.9 |
1.0 |
62- I prefer video games to board games |
1.0 |
1.0 |