Abstract
This article is the result of a collective study conducted by anthropology researchers who study electronic games from the Center for Studies of Modernity (NEMO), INCT / InEAC / UFF. It is an analysis of a game produced during the 2018 election campaign entitled “Bolsomito 2k18”. The fieldwork began shortly after the game's release, just before the first round of voting, and lasted until the forty-fifth day of the new Jair Bolsonaro government. The article is presented in three parts: in the first, we present a dense description of the game2 2 Considering that many readers from the field of anthropology are not familiar with electronic games, we understand that it is important to conduct a detailed description of this game in particular. See also <https://www.youtube.com/watch?v=tnZrWbiXCAY> ; in the second part we raise considerations about the Spiritual Warfare and Seven Mountains doctrines preached by the pastor and now minister, Damares Alves.3 3 Minister Damares Alves is a pastor at the Igreja da Lagoinha neopentecostal church in Belo Horizonte, MG. In the third part we discuss the ethnography and proposals of the plan for attaining power found in the Seven Mountain power plan, according to the theory of justification and cités, developed by Boltanski and Thévenot (1991).
Keywords:
electronic games; 2018 Brazilian elections; Bolsomito 2K18